Πλοήγηση ανά Συγγραφέας "Trochidis-Efthymiadis, Vasileios"
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Τεκμήριο Implementation of an FPS 3D Adventure game in Unreal Engine.(ΕΛ.ΜΕ.ΠΑ., ΣΧΟΛΗ ΜΗΧΑΝΙΚΩΝ (ΣΜΗΧ), Τμήμα Ηλεκτρολόγων Μηχανικών και Μηχανικών Υπολογιστών, 2023-10-11) Trochidis-Efthymiadis, Vasileios; Τροχίδης-Ευθυμιάδης, ΒασίλειοςIntroducing techniques to create a game environment with AAA graphic techniques for optimal performance and great quality in graphic fidelity is the concept of this thesis. We will first understand the Unreal renderer that we will use and the performance tricks we will need to go through, to get the maximum performance, and we will introduce concepts such as Stochastic Triplanar, Volumetric lighting and Virtual Textures. We then go on how to create a robust pipeline for asset creation, and last, we will explore some of the gameplay logic and code of the AI and the player. The game consists of 3 missions for the Player to explore the map and experience the environment.